Features
Roto:
- Unlimited number of animated B-spline, X-Spline or Bezier shapes
- Stereoscopic rotoscoping workflow and tools
- Integrated Motion Tracker that can apply motion data to points or shapes
- Planar tracker provides automatic, markerless motion analysis and tracking
- Support for open or closed shapes
- Move, scale, rotate, shear, and corner pin shapes and groups of shapes
- Point-by-Point variable edge softness
- Realistic motion blur
- Animation changes for one point or selected points across all keyframes
- Independent shape viewing and hiding
- User-definable names, colors, blurs and blend modes for each shape
- Preview shape animation over image
- Shape import and export
- Composite preview and rendering
- Support for video fields and 3:2 Pulldown
Paint:
- Innovative non-destructive raster paint allows rotoscoping and keying changes without having to re-paint
- Paint on both stereo images simultaneously using an adjustable interocular offset
- Black and White, Blemish, Blur, Clone, Color, Color Correct, Drag, Eraser, Grain, Mosaic, Repair and Scatter brushes
- Stereoscopic paint workflow and tools
- Sophisticated cloning interface
- Motion track, position, scale, rotate and corner pin Clone sources
- Onion-Skin and Align tools to match up elements
- High dynamic range painting in Float, 16 bit and 8 bit
Effects:
- Black and White, Blemish, Blur, Color, Color Correct, Grain, Mosaic, Scatter and Scratch filters
- Assign filters to shapes and layers
- Animateable filter parameters
Keying:
- Interactive image matting tool
- DV/HD deartifacting
- Multiple matte creation
- Color suppression
- Sophisticated matte manipulation
Architecture:
- Node based workflow
- Stereoscopic viewing and editing
- Command-Line Rendering
- Scripting and Actions
- OpenGL accelerated animation engine
- Multi-processor support
- Proxy management for large image sizes
Compatibilty:
- File Formats: Cineon, DPX, IFF, JPEG, OpenEXR, PNG, SGI/RGB, QuickTime, TIFF and TARGA
- Export Autodesk/Discreet gMask, Elastic Reality, Eyeon Fusion, Nuke and Shake 4.x SSF shapes
- exportImport Commotion, Elastic Reality and Shake 4.x SSF shapes
- Export Apple Shake 4.x SSF, Autodesk gMask, Elastic Reality, Eyeon Fusion and The Foundry's Nuke shapes
- Mask interchange with After Effects using the Silhouette Shape Import/Export Plug-in
- Export After Effects, Autodesk/Discreet, Nuke and Shake 4.x trackers
- Import After Effects Corner-Pin, Nuke and Shake 4.x trackers
- Macintosh, Windows, Linux
System Requirements (Windows):
- Dual Core Intel or AMD processor
- Windows Vista, 7 64 bit
- 2GB of RAM (4GB or more recommended)
- 1GB of available disk space for caching and temporary files
- Display with 1024-by-768 resolution or higher (1280-by-1024 resolution recommended)
- Three-button mouse or Wacom tablet
Plug-ins:
- After Effects CS5 and above
Supported Graphics Cards:
- Required NVIDIA Quadro
- NVIDIA GeForce 8000 series or better
- OpenGL2.0 capable graphics card
- 512mb of graphics memory for film resolution
New in v5.1.2:
Features:
- The Silhouette installer now automatically finds the After Effects Creative Cloud install location.
- The Nuke exporter now exports Silhouette’s Shape > Max blend mode.
- Script Editor Line Numbers: Added line numbers to the script editor.
- Hook For Quit Notification: A new "quit" hook is called when Silhouette is about to quit. If the hook returns false, Silhouette will not quit.
- Property SetInterpolation() Missing: Added the ability to set interpolation via scripting.
Changes:
- Premultiply was disabled for formats that do not support embedded alpha.
- mocha's accuracy and speed was improved.