Повышена версия для плагина Superluminal Stardust с v1.2.1 до v1.3.0
 Что нового
- 3D Library – Nearly 200 textured 3D models loaded with a single click, parented to a controlling Null layer. The library is available for download from the Preset window.
- Connect – connect physical particles to each other using various constraint types, for creating Springs and Chains.
- Planar reflection – Have object reflect off of planes.
- Model Path Deform – Deform models in 3D space using masks or paths defined with AE lights.
- Groups – Transform model parts by OBJ groups.
- Subsurface scattering – Create organic lighting look for surfaces.
- New Material options – Refraction , Emissive , Adjust Environment and Reflection .
- Model node as emitter source – Create emitter source with model node and apply deformers.
- Speed – Up to 15% faster render.
- Gloss / Roughness – Inverted for easier import PBR materials.
- Model node – Added segments to extruded path for better deformation.
- Model node – Auto load 3D Model material textures on import.
- Model node – Respect node active state when connected to particle nodes.
- Particle node – Set ‘Use model’ to either ‘All’ or ‘Random’ for when multiple model nodes are connected.
- Transform node – Use Null layer for easier transformation control.
- Physics -Better interactive responsiveness while tweaking physical particles.
- Physical forces – New spherical type: ‘Particle birth’. used to attract particles to their birth position.
- Physics forces – New parameter for spherical forces: ‘To distance’. Factors the distance to the influence.
- Main effect render options – Make environment layer visible in render.
- Main effect render options -Select ‘Helpers’ render color.
- Z buffer – 3D models will respect external Z-buffer and obstruction layer.
- Fixed an issue where normal bump map would give incorrect results.
- Fixed an issue that may slow render in machines with many cpu cores.
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